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OK attempted answers:
1.Most people don’t know about the invisible clergy, but people within the OU find out about avatars pretty quick. They may not know about the big prize, but they think the little bennifits are pretty good and go with it.
2. They are still fairly basic concepts of (Western) humanity. If you wanna mess with canon, no one is gonna stop you for your game through. Re-work it if you want to.
3. An adept becomes an adept when they go bonkers. One’s mind must completly lose its sense of self and be reformed around one’s obsession(in Ua game terms 5 failed self notches.)
4.Taboos. The reason for this is that within a school many adepts have learned their magick from another adept, or if self learned would be using a varient if they didn’t have the traditonal taboo. If you wish, you most certainly can create ones which have diffrent taboos.
The first school you created sounds interesting as does the second, although the already posted animial shamanism does something similar.
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