The god of agriculture blooms anew in an age of biotechnologists and potheads Agriculture and civilization came into existence hand-in-hand: our first steps out of hunting and gathering were propelled […]
Monthly Archives: August 2002 - 3. page
Lots of Great Stuff
At the top of the page, you’ll always find the four newest submissions to the site. But we’ve had a real flurry of submissions the last couple weeks–special props to […]
Popular Magick
Everyday facts of life are just socially-accepted magicks. Conversations are rituals for changing people’s minds, as is body language. Clocks are a lie; time really flows slowly when you’re bored, […]
Metrocharms
Tokens of the city’s favor. Power: Minor or Significant Effect: The holder of a metrocharm gains the benefits of the urbanomancy spell Day Pass. Metrocharms only work within a single […]
When the Devil’s Busy…
Ever want just a few more days with someone beyond the veil? You know how The Freak became the godwalker? Mother Theresa killed and resurrected it in the attic of […]
The Sleepers Didn’t Stifle NYC Magick
Not even they know who did. The Sleepers had nothing to do with the magickal stifling of New York City in the ’50s. They have no problems letting everybody think […]
Flying the Jolly Roger
Fly the black flag and show your guns, and you’ll slip off the cops radar screen. Power: minor Cost: 5 minor charges Effect: If the ritual is successful, the caster’s […]
Ride the Malestrom
When the sea is storming, go with the wind and you’ll go far. Power: significant Cost: 1 significant charge Effect: If the ritual is successful, the caster and a sea […]
Bounty of the Leviathan
Summon an angry sea monster; Kill it for a significant charge. Power: minor Cost: 6 minor charges Effect: If the ritual is successful, the caster summons an aggressive, uncontrolled “sea […]
Automancy
Great! Now those jackasses have magic! You’ve been there a thousand times. You’re driving along in the left lane, minding your own damn business, when some terminally inbred moron (probably […]