I am at present toying with the idea of a school of magic based around Murphy’s Law and it’s many corralarys.
It occured to me because I do something similar as a joke.
For instance, I do movie reviews for the student magazine, but I’m at present temporarily unemployed over Christmas (my casual job doesn’t get me any work at this time of year)
Now I generally work under the principle that the perversity of the universe stabilises at a maximum. Or as I generally put it “God has a wicked sense of humour and enjoys watching me squirm”
So I figure that by going for the movie review, my chances of getting some work over the holidays (specifically, on that day) suddenly dramatically improve.
My question is: Is this a unique concept, or have I just developed an exceedingly cynical way of applying Entropomancy?
Nah, it’s just sod’s law… 😉
One way to keep players on their toes is to make 80% of the weirdness you throw out at them red herrngs. Sod’s Law is a red herring and you create your own luck as well as your own desiny.
You could run a Murphy’s/Sod’s Law as a concept whereby the character using it can create their own luck bypassing off bad luck
Dunno what the taboo would be though.
Sir Cabhán.
Murphy’s Law is “If there are two ways to do something, and one will result in a catastrophe, then someone will do it.” (First quoted by test pilot Edward A Murphy, after a particularly scary experiment in which it later turned out a technician had plugged every single sensor in upside down)
Many people quote “The perversity of the universe tends to a maximum” or “Anything that can go wrong will”. This is actually Finagle’s Law, named after a fictional character called Finagle in a book by SF author Larry Niven. (Finagle was an entropomancer, although never referred to by that name)
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