I recently picked up UA after having it recomended to me. Just finished reading it and… my brain is just melted. Fantastic stuff, just excellent. I’m ready to run a game, but the tropes the material suggests to me keep coming too fast to sort: the Invisibles, Phillip K. Dick, Lovecraft, Davids Lynch and Cronenberg, William S. Burroughs, Lovecraft, From Hell, Borges, Eco, Calvino, The Exorcist, Tarantino, J.G. Ballard, The Golden Bough, Principia Discordia, Terrence McKenna, The SubGenius, even Kafka, William Gibson and Jean-Luc Godard. And on and on. As soon as I seperate integral ingredients from this blender, perhaps I’ll be able to start.
Sorry I took so long but hello. The forums don’t get much traffic, the mailing list is a much better bet. Cool list there. I personally don’t think Lovecraft fits in UA very well, its the whole Mythos butting up against UA’s humanism at heart, I think.
Best of luck, and remember “the mystery has one solution: you did it.”
Hi, thanks for the welcome. I see I listed Lovecraft twice, but I do agree with you that the Lovecraftian mythos itself doesn’t fit into UA. I was thinking more in terms of what the game inspired me to rip off for use in my own games. I like to think I’m clever, but I’m not clever enough to create a convincing metaphysic that uses everything from all of the sources I mentioned…
I thought that it would be cool to use some of the figures from Lovecraft’s work as avatar masks, perhaps creating a cabal that takes Lovecraft for the thruth, one that believes that the hokey rip-off Necronomicon you can find on the New Age/Occult shelf at Barnes $ Noble is the real deal.
Hey maybe it publishes a version of the necronomicon with a couple of working rituals. Perhaps a member learn them while in contact with a demon that had conviced him it was a member of the Great Race of Yith, and hoped to switch places with him to avert a great catastrophy…or something.
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