Every time a child loses their innocence, this is where it goes… The House of Innocence is a wonderful land where the innocence lost by children resides. The land itself […]
The Twilight Zone
A 1950’s campaign of fear, incongruity, and borderline madness. The Sleepers of the late fifties and early sixties had to work damn hard to make the era seem so boring. […]
Mak Attax sheet (excel)
A character sheet I made for my Mak Attax game I designed this sheet for an online Mak Attax game. I’d have liked to make a few spaces bigger (like […]
Old World Phobomancy
A precursor to Simon Foston’s post-WWII Phobomancy Aka: Bogeymen, Nightlings, Haunts Symbolic Tension: The deeper you look into the abyss, the deeper the abyss looks into you. A good part […]
Avatar of the Good Samaritan
Good Samaritans are loosely based on the biblical parable: http://en.wikipedia.org/wiki/Parable_of_the_Good_Samaritan The Good Samaritan is the guardian and protector of the traveller. The tow truck driver that shows up just the […]
The Art of Noises
A Call of Cthulhu comic with a rumor that could be adapted for UA. This is one story in a larger CoC volume. Tweak the nature of the beastie, and […]
The Mariner
It is an Ancient Mariner, and he stoppeth one of three. By thy long beard and glittering eye, now wherefore stopp’st thou me? Attributes: The Mariner represents humanity’s relationship with […]
The Mask Wearer
A Personamancy off shoot, New Orleans style…. You would have been a damn good personamancer had you not had such a large fixation with masks. Masks are a core part […]
Skotomancy
The power over darkness, gained through sensory deprivation. (Molemen, Shadows) * This is my first submission, and I’m planning on using these guys in a campaign, so please, give feedback. […]
Clockwork Messiah
The rebirth of Mechanomancy Clockworking has been around for a long time, and it hasn’t seen much change since it’s inception in Renaissance Europe. It’s been long overdue for some […]