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Generally, making an Automaton is a Major effect. They can be human-looking, as long as they always wear clothes and aren’t inspected too closely (Check out “Jailbreak” in One Shots for an example).
Yeagh…seems I misread your comment there. It’s not that Mechanomancers can’t make complex things, it’s that they can’t make advanced machines; as long as all the parts could exist before 1890 or so, they can do it, even if it’s not technically possible.
The thing to keep in mind is that mechanomancers can create very powerful things, as long as the basic technologies were available in the XIX Century.
As an example, the New Inquisition sourcebook features a clockwork bulldozer. That’s downright nasty.
Think machine cyphers and steam- powered difference engines with more computing power than an entire NSA facility. Think hand-held gyroscopic devices which can calculate your position as well as any GPS. Think clockwork dragons with in-built flamethrowers.
Now, most mechanomancers aren’t very interested in that sort of machines. They could build them if they wanted, but they’d rather to work in toys that resemble living beings, because many of them see mechanomancy as that: To create artificial, living beings, indistinguishable from natural ones.
Not only that, but when you literally pour your life into something, you want it to live back.
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