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Where the Masterless Man is independent of others, the Hermit avoids dealing with them at all. To become a Hermit requires almost complete isolation from society, which includes all forms of news, along with the abandonment of comfort, family, marriage, property, and pleasure. In addition, many Hermits undertake chastity, fasting, meditation, and silence. They observe no uniform rule of life.
While the population of Hermits has declined in recent decades (no conclusive census has ever been taken, due to the Hermit’s reserved lifestyle making them difficult to locate) there is still a vital collection of recluses. Some continue to live in caves or Spartan buildings, but today most reside in more contemporary locations such as apartments and in RV’s.
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Hopefully this gets refiled in the right section. The description text is different, as are half the channels (which were also juggled a bit).
All in all, I think it’s an Archtype that can carry both good and evil interpretations. They’re not much for immediate PC play, but this seems like a path people would walk intermittantly, like Siddhartha did. I could see having been a hardcore Hermit as a way to explain “special” skills like see auras, and such.
Hmmm…I like the concept, and the channels in general. However, I can’t help but get the feeling that the 91+ channel is a little underpowered. It’s just perhaps a but mundane compared to the really mystical stuff that a lot of the other archetypes are capable of. You might even consider making the 71-90 channel more powerful and switching them. Just a thought, nice job though.
I figured that going three months between meals would be enough. It’s roughly comparable to the Loyal Laborer’s fourth channel, if not quite as strong. Maybe if there wasn’t a time limit to the immunity?
But then again, there’s no mandatory power match-up, like the way the third Gambler channel matches the second Merchant channel.
Also, the fourth channel modifies the third, allowing for 3-month astral journies. That was my reasoning for not making it permanent. I wanted to give them a reason to return from the astral plane every now and then. But if you don’t mind it, you can ignore the time limits on going without food/water/sleep/air.
In retrospect, yea, I think I agree with your change. I’ll post a revision, but I’m determined not to bother Tynes with this site more than once a month or so.