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Styrofoam Sentinel

Your own non-biodegradeable watchdog.

Power: Significant
Cost: At least 4 significant charges.
Effect: This spell creates an animate pile of Styrofoam peanuts, about the size of a medium-sized dog, to patrol a given area and keep it clear of living intruders. The ritual was probably used originally to animate human refuse and offal to serve as a sort of a miniature sludge golem. Whatever. These days, it works just fine with Styrofoam.

You’ll need a large supply of good sized Styrofoam peanuts. Not the made-from-starch kind; long chain polymers only, thank you. Enough to fill a large box. The entire ritual should be done inside, after midnight on a full moon, without allowing the moon’s light to touch the peanuts. Dump the Styrofoam into a large metal container. Each person you wish to be exempt from the sentinel’s prowling needs to add at least a pint (.5L) of blood tapped fresh from the vein while they meditate on a secret they’ve never told anyone before. At least four pints must be added, so it’s best to use multiple people. Once each person has added their blood, start a fire under the container and bring the mixture to a boil. Instead of burning, the peanuts will melt down into a thick sludge. Incidentally, good ventilation is recommended during this step. Better adepts than you have passed out into their own blood and polystyrene to find that the mixture is highly acidic at this point (doing firearm damage if you’re dumb enough to get it on yourself). Keep it boiling until the sun rises, when each person who added their blood should spend a significant charge while they recite the secret they’ve never spoken. If successful, the mixture will quickly boil down to three to five blood red Styrofoam peanuts. Pick one of these up with tongs – they burn like acid too if you don’t – and place it in a pile of plain Styrofoam peanuts. Breathe on the pile to give it life. Voila, your own Styrofoam Sentinel.

A Sentinel protects the building it was created in. Most of the time it looks like a plain pile of peanuts, the blood red core hidden inside. When not lying still in wait, it usually moves like a starfish, perhaps a foot or so a day at most. However, when an organic being other than one of its creators approaches, the Sentinel suddenly oozes as fast as an average man can move and attempts to slither into the victim’s mouth, blocking the airways, filling the lungs, and suffocating him. The Sentinel is fully capable of going up and down stairs, as well crawling on walls and ceilings, and moves with a disconcerting ‘squeaking’ sound. It will attack anything that is not one of its creators, without question. So sorry about your friends and pets, but on the plus side, just one of these can keep a warehouse rat-free. If left alone with a corpse of any kind, it will dissolve all organic matter leaving behind nothing but bones (and fillings, and surgical pins, and loose change…)

Some people say that after feeding, their sentinel seemed to look bigger. But that’s just a rumor.

If attacked by one, your best bet is to plug your nose and mouth and run from the area. Of course, when swarmed by living Styrofoam, most people’s first reaction is to scream. Firearms and hand to hand attacks do zero damage to a Styrofoam Sentinel. However, any peanut that’s scattered more than half a foot (15cm) away from the main pile becomes just another plain piece of trash. This is why they don’t go outside: strong wind or water can scatter them completely. A Dipsomancer’s blast is a surefire way of destroying one as well. And fire is completely inimical to them. If someone’s bearing a torch, a Sentinel will hide.

8 thoughts on “Styrofoam Sentinel

  1. Stephen Alzis says:

    See, it’s stuff like this that makes me love this game so much.

    Incidently, I want one of these.

    Reply
  2. pedant says:

    This is really really good I must say. It has just the right level of mundane/wrong to freak players out, but it is also practical enough in its effects to be useful to a PC.

    It is quite expensive chargewise, but on the other hand, the ritual motions really aren’t all that difficult really, not compared to some rituals anyway.

    Damn fine I must say.

    Reply
  3. Hotel Detective says:

    Really good. I might spring one of these babies on my players in a future game.

    Maybe it should be a Unnatural Check to see one (Covering the scream response) though I’m not sure what rank to go for.

    Reply
  4. Caesar Salad says:

    Pendant –

    I wasn’t sure about charges. Though I’m a fan of UA and dig just about every aspect of it, I’ve never played a session in my life. Basically, I took the homunculus and halved the charges, since I figured one of these was less useful.

    As will all things, GMs should tweak it as they see fit.

    I’m glad people like it. I originally thought this up as ‘styrofoam ooze’ for D20 Modern. And then I remembered I hated the D20 system with the burning passion of a thousand suns.

    Reply
  5. Stephen Alzis says:

    Four sig charges is fine. Besides, Homonculi aren’t NEARLY as useful as this critter (it doesn’t know all your secrets and want you dead, for instance).

    Reply
  6. pedant says:

    Yeah, sorry. I was more thinking out loud. I think you got it right with the charges.

    It simply occurred to me that given the amount of blood needed you would need more than one person usually and given the requirement of sigs rather than anything else, short of charging rituals, you would need adepts to perform it. But really that seems fine. Hmmmm interesting even. I wonder if a mix of different school sources for the charges might affect the sentinal. I always like trying to bring the flavour of a school of magick into stuff beyond simply casting formulae.

    Reply
  7. stange_person says:

    Boils down to three to five pellets, but one of them is enough for the core…

    What do you do with the rest?

    Reply
  8. Caesar Salad says:

    What do you do with the rest?

    Keep ’em, likely. As long as the moonlight doesn’t touch them, they should be fine for you to create another in case the first is destroyed.

    I’d be careful about keeping several active sentinels in one place. They have this tendency to…lump together. And do you really want one large enough to engulf you in one go?

    Reply

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