A ring that is fashionable even after death.
A type of ring with “CATS EYE” carved into it begins appearing as a popular fashion accessory. The ring is a solid band of metal (any kind works) with the words carved using straight lines where the tops and bottoms are the edge of the band (i.e. “T” looks like “|”). When put on, the wearer must make a Mind check or be compelled to want to complete the set. If they pass then they are immune to this particular series of rings forever, if they pass with a roll above 50 they will be immune AND will know how to make the rings. Each set consists of 9 rings (which can be worn as earrings, nose rings, etc, so long as they ring has a strong connection with flesh. No necklaces) all with the same design. To make the ring the wearer must balance an actual cat’s eye (masking tape helps with this) inside a blank metal band while they carve the “letters” into the band using the cat’s claws. When completed the eye turns to ashes, and the ring is done. A wearer will not take off the ring for any reason, to do so would be a Self 7 check. Having them forcibly removed would be Helplessness or Violence 7 check depending on how it is removed. If someone asks the wearer to try on one of their rings (and they have more than one) they will give ONE of the rings to that person, but are otherwise fiercely protective of them. The point of all this is that the person who made the very first ring in the series through a more extensive ritual (details shortly) can take the lives of those who get nine rings. If the original ring maker is killed (it only works once dead) and has one of the original 9 rings on, over the course of a day (“The cat came back, the very next day…”) their body will reform itself from whatever state it was in (Watching this causes Unnatural 5 checks). They will then get up at full Wound Points. While the wounds disappear from the ring maker, they will begin appearing over the course of a day on the closest person who is wearing 9 of the rings within 9km eventually killing that person. The original ritual requires the person known as the ring maker to ritually sacrifice 9 large cats that must weigh at least 99 pounds. This generally means that house cats won’t do. The ring maker must then make 9 rings in 9 days using the previously mentioned method. Once completed each of the rings will prevent the owner’s death nine times so long as there is someone within 9km who is wearing 9 rings that are “descended” from one of the original 9. Once a ring has prevented 9 deaths it rusts away into dust. Thus the ring maker must decide how many rings to keep for extra lives, and how many to give away to feed the extra lives. Note that the extra life benefit works for anyone in possession of one of the original rings, not just the ring maker.
Nine for the mortal men, doomed to die…
This has nice flavour. I wouldn’t want the original ring-forging ritual getting into PC hands, not only because it’s unethical, or makes death too toothless, but because the bookkeeping associated with this item would be onerous. I assume that the reason you left out the ritual cost is that you’re of similar mind.
As a convenient plot device to let the PCs most-hated nemesis come back from the grave for one more round, though, this is gold.
One potentially strange situation could come up, though. What would happen if two people are both wearing an original from the same set, plus eight child rings, then one is killed, and the nearest nine-ring-wearer is the other? Do they continually throw the wounds back and forth between them until one of the rings has exhausted its supply of resurrections?
Actually I left out the ritual cost because I forgot it! Ha! Though I do agree that if the ritual did fall into PC hands it would be problematic. However considering the costs involved (monetary, charges, and stress checks) I think only the most munchkiny of PCs would attempt to make a set of Cat’s Eye rings. Of course the PCs could still end up with one of the original nine rings with extra lives left in it, though how many there is no way of knowing.
I hadn’t thought of that particular strange situation. Obviously it could be left up to GM’s discretion, but the idea of two characters forever locked together in pain and immortality is one I like.
And eventually, the two stumbling transitional zombies, with faces like time-lapse decomposition running forward and backwards and skipping around like music off a broken disc, are drawn inevitably together to either fight (which would just add fuel to wound-fire) or really creepily merge. If they fight and enough damage is done to have surpassed the total # of lives the rings could theoretically bring back, they simultaneously rot and grow into each other, screaming, and die leaving behind a horrific merged corpse with parts that look baby fresh mixed with swamp-croc leftovers and moss (an Unnatural check to see). This death causes a demon to be created which is an unstable blend of the two (or more) which died. This demon can, in turn, lead to a really unfortunate possession…